// This file is part of Moodle - http://moodle.org/ // // Moodle is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Moodle is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Moodle. If not, see . /** * Template renderer for Moodle. Load and render Moodle templates with Mustache. * * @module core/templates * @package core * @class templates * @copyright 2015 Damyon Wiese * @license http://www.gnu.org/copyleft/gpl.html GNU GPL v3 or later * @since 2.9 */ define(['core/mustache', 'jquery', 'core/ajax', 'core/str', 'core/notification', 'core/url', 'core/config', 'core/localstorage', 'core/event', 'core/yui', 'core/log' ], function(mustache, $, ajax, str, notification, coreurl, config, storage, event, Y, Log) { // Module variables. /** @var {Number} uniqInstances Count of times this constructor has been called. */ var uniqInstances = 0; /** @var {string[]} templateCache - Cache of already loaded templates */ var templateCache = {}; /** * Constructor * * Each call to templates.render gets it's own instance of this class. */ var Renderer = function() { this.requiredStrings = []; this.requiredJS = []; this.currentThemeName = ''; }; // Class variables and functions. /** @var {string[]} requiredStrings - Collection of strings found during the rendering of one template */ Renderer.prototype.requiredStrings = null; /** @var {string[]} requiredJS - Collection of js blocks found during the rendering of one template */ Renderer.prototype.requiredJS = null; /** @var {String} themeName for the current render */ Renderer.prototype.currentThemeName = ''; /** * Load a template from the cache or local storage or ajax request. * * @method getTemplate * @private * @param {string} templateName - should consist of the component and the name of the template like this: * core/menu (lib/templates/menu.mustache) or * tool_bananas/yellow (admin/tool/bananas/templates/yellow.mustache) * @param {Boolean} async If false - this function will not return until the promises are resolved. * @return {Promise} JQuery promise object resolved when the template has been fetched. */ Renderer.prototype.getTemplate = function(templateName, async) { var deferred = $.Deferred(); var parts = templateName.split('/'); var component = parts.shift(); var name = parts.shift(); var searchKey = this.currentThemeName + '/' + templateName; // First try request variables. if (searchKey in templateCache) { deferred.resolve(templateCache[searchKey]); return deferred.promise(); } // Now try local storage. var cached = storage.get('core_template/' + searchKey); if (cached) { deferred.resolve(cached); templateCache[searchKey] = cached; return deferred.promise(); } // Oh well - load via ajax. var promises = ajax.call([{ methodname: 'core_output_load_template', args: { component: component, template: name, themename: this.currentThemeName } }], async, false); promises[0].done( function(templateSource) { storage.set('core_template/' + searchKey, templateSource); templateCache[searchKey] = templateSource; deferred.resolve(templateSource); } ).fail( function(ex) { deferred.reject(ex); } ); return deferred.promise(); }; /** * Load a partial from the cache or ajax. * * @method partialHelper * @private * @param {string} name The partial name to load. * @return {string} */ Renderer.prototype.partialHelper = function(name) { var template = ''; this.getTemplate(name, false).done( function(source) { template = source; } ).fail(notification.exception); return template; }; /** * Render image icons. * * @method pixHelper * @private * @param {object} context The mustache context * @param {string} sectionText The text to parse arguments from. * @param {function} helper Used to render the alt attribute of the text. * @return {string} */ Renderer.prototype.pixHelper = function(context, sectionText, helper) { var parts = sectionText.split(','); var key = ''; var component = ''; var text = ''; var result; if (parts.length > 0) { key = parts.shift().trim(); } if (parts.length > 0) { component = parts.shift().trim(); } if (parts.length > 0) { text = parts.join(',').trim(); } var url = coreurl.imageUrl(key, component); var templatecontext = { attributes: [ {name: 'src', value: url}, {name: 'alt', value: helper(text)}, {name: 'class', value: 'smallicon'} ] }; // We forced loading of this early, so it will be in the cache. var template = templateCache[this.currentThemeName + '/core/pix_icon']; result = mustache.render(template, templatecontext, this.partialHelper.bind(this)); return result.trim(); }; /** * Render blocks of javascript and save them in an array. * * @method jsHelper * @private * @param {object} context The current mustache context. * @param {string} sectionText The text to save as a js block. * @param {function} helper Used to render the block. * @return {string} */ Renderer.prototype.jsHelper = function(context, sectionText, helper) { this.requiredJS.push(helper(sectionText, context)); return ''; }; /** * String helper used to render {{#str}}abd component { a : 'fish'}{{/str}} * into a get_string call. * * @method stringHelper * @private * @param {object} context The current mustache context. * @param {string} sectionText The text to parse the arguments from. * @param {function} helper Used to render subsections of the text. * @return {string} */ Renderer.prototype.stringHelper = function(context, sectionText, helper) { var parts = sectionText.split(','); var key = ''; var component = ''; var param = ''; if (parts.length > 0) { key = parts.shift().trim(); } if (parts.length > 0) { component = parts.shift().trim(); } if (parts.length > 0) { param = parts.join(',').trim(); } if (param !== '') { // Allow variable expansion in the param part only. param = helper(param, context); } // Allow json formatted $a arguments. if ((param.indexOf('{') === 0) && (param.indexOf('{{') !== 0)) { param = JSON.parse(param); } var index = this.requiredStrings.length; this.requiredStrings.push({key: key, component: component, param: param}); return '{{_s' + index + '}}'; }; /** * Quote helper used to wrap content in quotes, and escape all quotes present in the content. * * @method quoteHelper * @private * @param {object} context The current mustache context. * @param {string} sectionText The text to parse the arguments from. * @param {function} helper Used to render subsections of the text. * @return {string} */ Renderer.prototype.quoteHelper = function(context, sectionText, helper) { var content = helper(sectionText.trim(), context); // Escape the {{ and the ". // This involves wrapping {{, and }} in change delimeter tags. content = content .replace('"', '\\"') .replace(/([\{\}]{2,3})/g, '{{=<% %>=}}$1<%={{ }}=%>') ; return '"' + content + '"'; }; /** * Add some common helper functions to all context objects passed to templates. * These helpers match exactly the helpers available in php. * * @method addHelpers * @private * @param {Object} context Simple types used as the context for the template. * @param {String} themeName We set this multiple times, because there are async calls. */ Renderer.prototype.addHelpers = function(context, themeName) { this.currentThemeName = themeName; this.requiredStrings = []; this.requiredJS = []; context.uniqid = (uniqInstances++); context.str = function() { return this.stringHelper.bind(this, context); }.bind(this); context.pix = function() { return this.pixHelper.bind(this, context); }.bind(this); context.js = function() { return this.jsHelper.bind(this, context); }.bind(this); context.quote = function() { return this.quoteHelper.bind(this, context); }.bind(this); context.globals = {config: config}; context.currentTheme = themeName; }; /** * Get all the JS blocks from the last rendered template. * * @method getJS * @private * @param {string[]} strings Replacement strings. * @return {string} */ Renderer.prototype.getJS = function(strings) { var js = ''; if (this.requiredJS.length > 0) { js = this.requiredJS.join(";\n"); } // Re-render to get the final strings. return this.treatStringsInContent(js, strings); }; /** * Treat strings in content. * * The purpose of this method is to replace the placeholders found in a string * with the their respective translated strings. * * Previously we were relying on String.replace() but the complexity increased with * the numbers of strings to replace. Now we manually walk the string and stop at each * placeholder we find, only then we replace it. Most of the time we will * replace all the placeholders in a single run, at times we will need a few * more runs when placeholders are replaced with strings that contain placeholders * themselves. * * @param {String} content The content in which string placeholders are to be found. * @param {Array} strings The strings to replace with. * @return {String} The treated content. */ Renderer.prototype.treatStringsInContent = function(content, strings) { var pattern = /{{_s\d+}}/, treated, index, strIndex, walker, char, strFinal; do { treated = ''; index = content.search(pattern); while (index > -1) { // Copy the part prior to the placeholder to the treated string. treated += content.substring(0, index); content = content.substr(index); strIndex = ''; walker = 4; // 4 is the length of '{{_s'. // Walk the characters to manually extract the index of the string from the placeholder. char = content.substr(walker, 1); do { strIndex += char; walker++; char = content.substr(walker, 1); } while (char != '}'); // Get the string, add it to the treated result, and remove the placeholder from the content to treat. strFinal = strings[parseInt(strIndex, 10)]; if (typeof strFinal === 'undefined') { Log.debug('Could not find string for pattern {{_s' + strIndex + '}}.'); strFinal = ''; } treated += strFinal; content = content.substr(6 + strIndex.length); // 6 is the length of the placeholder without the index: '{{_s}}'. // Find the next placeholder. index = content.search(pattern); } // The content becomes the treated part with the rest of the content. content = treated + content; // Check if we need to walk the content again, in case strings contained placeholders. index = content.search(pattern); } while (index > -1); return content; }; /** * Render a template and then call the callback with the result. * * @method doRender * @private * @param {string} templateSource The mustache template to render. * @param {Object} context Simple types used as the context for the template. * @param {String} themeName Name of the current theme. * @return {Promise} object */ Renderer.prototype.doRender = function(templateSource, context, themeName) { var deferred = $.Deferred(); this.currentThemeName = themeName; // Make sure we fetch this first. var loadPixTemplate = this.getTemplate('core/pix_icon', true); loadPixTemplate.done( function() { this.addHelpers(context, themeName); var result = ''; try { result = mustache.render(templateSource, context, this.partialHelper.bind(this)); } catch (ex) { deferred.reject(ex); } if (this.requiredStrings.length > 0) { str.get_strings(this.requiredStrings) .then(function(strings) { // Why do we not do another call the render here? // // Because that would expose DOS holes. E.g. // I create an assignment called "{{fish" which // would get inserted in the template in the first pass // and cause the template to die on the second pass (unbalanced). result = this.treatStringsInContent(result, strings); deferred.resolve(result, this.getJS(strings)); }.bind(this)) .fail(deferred.reject); } else { deferred.resolve(result.trim(), this.getJS([])); } }.bind(this) ).fail(deferred.reject); return deferred.promise(); }; /** * Execute a block of JS returned from a template. * Call this AFTER adding the template HTML into the DOM so the nodes can be found. * * @method runTemplateJS * @param {string} source - A block of javascript. */ var runTemplateJS = function(source) { if (source.trim() !== '') { var newscript = $('